Taking a holistic approach to accessibility — Inclusive exhibition design benefits everyone

4:30 PM - 5:00 PM Thu, 05 Nov

Short description

Tactile Studio is a design and production company with around 30 staff members that develops and manufactures inclusive educational resources for museums and cultural institutions – including tactile models, tactile maps, scent stations, audio experiences, interactive exhibits and multisensory elements.
Inclusive design creates added value for all visitors – not just for people with disabilities. Drawing on practical projects, including those from the Museum of Fine Arts in Leipzig and other museums, the talk demonstrates how multisensory educational programmes can lead to longer visits, greater interaction, more in-depth exchanges between visitors and a deeper engagement with exhibitions. At the same time, the concept of accessibility is explored in greater depth:
in addition to visual impairments and blindness, the focus also shifts to different modes of perception as well as visitors’ varying physical, sensory and individual circumstances. The talk presents concrete approaches on how museums can design experiences that are accessible to as many people as possible and improve the overall quality of the visit.

Description

Tactile Studio is a specialist design and production company with a team of around 30 people. The studio develops and produces inclusive educational resources for museums and cultural institutions – ranging from tactile models, tactile maps and site models with projections, through to scent stations and audio experiences, right through to interactive exhibits and hands-on elements. Furthermore, Tactile Studio advises museums on inclusive exhibition planning and supports them in creating diverse ways of engaging with art and culture.

Accessibility in museums is often reduced to individual, isolated measures or specific target groups. Inclusive design goes further: it creates experiences that enable as many people as possible to engage with art and culture, support intuitive navigation within the venue and, at the same time, enhance the overall quality of the museum visit. Visitor studies show that multisensory and interactive educational programmes lead to longer visits, greater interaction and a more in-depth engagement with exhibition content.

Drawing on practical projects – including those from the Museum of Fine Arts in Leipzig and other museums in Germany and Europe – the talk demonstrates how inclusive design can be integrated into the conceptual phase from the very beginning. The focus is on questions such as: Who are we designing for? What messages should reach visitors? And what framework conditions need to be taken into account?

Using specific examples, this talk demonstrates how museums can use multisensory, intuitive and user-centred design to develop experiences that cater to visitors’ diverse physical, sensory and individual needs, thereby enabling as many people as possible to participate.

Speaker

Information about the program

Event Location

EXHIBITOR FORUM  (4, G10)

Exhibitors